Tournament Rules & Regulations

Last Updated: November 12, 2025

1. Tournament Participation Requirements

1.1. Every registered participant must familiarize themselves with these site rules;

1.2. By registering for our tournaments, you automatically agree to each point of these rules;

1.3. Gaming console PS5 / Xbox X|S or PC version of EA FC26 game, access to PlayStation Network / Origin / Xbox Live;

1.4. Each participant's profile must correctly indicate:

  • Network Identifier - EA ID
  • Phone number as an additional means of communication with tournament administrators
  • Telegram username for communication with opponents regarding matches

⚠️ Important:

Matches within site tournaments can only be played from the account (Network Identifier - EA ID) specified in your profile. Similarly, match arrangements must be conducted only from the Telegram account specified in your profile on the site.

1.5. Type of console connection to the internet — LAN cable;

1.6. NAT type — 1 or 2

❌ Strictly Prohibited:

Games on Wi-Fi connection and LAN connection with NAT type 3 are strictly prohibited on the site.

2. What is the Regulations?

2.1. Regulations are a set of permanent or temporary rules governing the internal organization of tournaments on FCPitch;

2.2. Changes to the regulations are only allowed before the start of the tournament. Changes to the regulations are made without prior notice;

2.3. You can appeal any point of the regulations by contacting the administration of this resource. For contact information, please visit our Contact page.

3. Match Conduct

3.1. Games on this resource are conducted in online Network Friendly matches;

3.2. Main game parameters:

  • Half length: 6 minutes
  • Game speed: Normal (Medium)
  • Squads: Online
  • Defending: Tactical / Advanced

3.3. It is allowed to use any basic formations (tactics) from the game.

3.4. If you are playing at home, the invitation must come from you, and vice versa, if you are playing away, wait for an invitation from your opponent.

3.5. Unfinished matches are not replayed, but completed.

3.6. In case of connection loss, the match is completed preserving the score on the scoreboard that was before the connection loss. To do this, it is necessary to start a new match, restore the score on the scoreboard (which was before the connection loss), wait for the minute of the match at which the disconnection occurred, and continue the game. A full replay of the match or completion of the necessary number of minutes is allowed in case of mutual agreement of both parties.

3.7. In case your opponent intentionally disconnected and refuses to continue the game, they are penalized with a loss by adding (to the match score before the disconnection) one goal for leaving the match and one goal for every 10 unplayed minutes of the main match time.

3.8. During tournament matches on our resource, it is prohibited to waste time on your own half of the field for more than 5 minutes of game time (40 seconds of real time) without attempts to attack. In such a case, you must provide video of the match to the site administrators.

Crossing to the opponent's half to interrupt the time count — does not count;

In confrontations that require more than one match to determine the winner (BO2 / BO3 / BO5), this claim must be submitted by you before the start of subsequent games and only after its review and decision, the series of games can be continued.

3.9. If a player is experiencing lags or delay, they have the right to exit the game to resolve technical problems or further postpone the game, only in the first 10 game minutes. Previously, by pressing pause, the player must notify their opponent about the existing problem and exit from the match. Goals scored before the exit are preserved. Exit from the match justified by this point of the regulations is prohibited if the player decided to exit the game before taking a penalty.

3.10. Arrangements about the time and date of the game take place in personal messages of the Telegram messenger, as well as the tournament chat in Telegram as an additional means of communication. All contact information is indicated in your opponent's profile on the site. If your opponent's profile lacks or incorrectly indicates contact information, please contact the tournament administrators.

3.11. The administration has the right to reject your application to participate in the tournament if you have not indicated or incorrectly indicated your contact information in your profile on the site.

3.12. Only personal correspondence in Telegram is the main argument for making a decision when setting technical results in matches not played on time.

3.13. The league chat is only an additional means of communication. Correspondence in PSN/VK/WhatsApp and other messengers and social networks is not accepted as an argument for making a decision when setting technical results in matches not played on time.

3.14. All claims and appeals regarding violations of game conduct rules are accepted and considered by the administration no later than 12 hours after the match and identification of the violation.

The administration has the right not to consider a claim if the deadline for its submission exceeded 12 hours after the match and identification of the violation.

4. Match Entry, Match Deadlines

4.1. After the tournament has started, each participant will have a certain number of matches available, which can be viewed by going to the "My Matches" tab in the top panel of the main page of the site;

4.2. After entering the result, your opponent will have 1 hour to confirm this result. And vice versa, if the opponent entered the result before you, you are obliged to verify the correctness of the entry and confirm the data. If the match result was not confirmed by your opponent, it will be automatically entered into the table after one hour;

4.3. A player can refuse to confirm the result only in one case: if the result was entered incorrectly or if the opponent played dishonestly and violated other points of the regulations. In such a case, you must report this to the tournament administrator;

4.4. For intentionally entering false results, the administration has the right to remove you from the tournament;

4.5. Only the tournament administrator has the right to set technical results, including in cases where your opponent asked you to set them a technical loss (TL) and in cases where you, for some reason, decided not to play the match and give three points to the opponent;

4.6. The administration has the right to request from you screenshots or video confirming the fact that the match was actually played. In case of refusal, the administration has the right to annul the match result until the circumstances are clarified;

4.7. Each participant of any tournament is obliged to play all their matches within the specified deadline, otherwise the administrators have the right to set technical results. Match deadlines will be indicated in the tournament description or sent to the tournament chat;

4.8. In case a player did not meet the deadline (or violated the game conduct rules), they are given a technical loss 3-0, and their opponent a technical win 3-0, provided (without the possibility of replay) that they provide screenshots confirming the fact that they tried to contact their opponent, showed more initiative, or were completely ignored.

4.9. In case both players did not find an opportunity to play the match and did not provide any information about the game, they are given a technical draw 0-0, without the possibility of replay and without notifying the parties.

4.10. All information about matches must be provided to the tournament administrator before the end of the match deadlines.

5. Strictly Prohibited on the Site!

5.1. Warning:

  • 5.1.1. Multiple/regular/constant exits from the game
  • 5.1.2. Insults, provocations, unfounded accusations
  • 5.1.3. Disrespectful attitude towards the administration or the site
  • 5.1.4. Profanity, obscene and indecent statements addressed to other participants
  • 5.1.5. Incorrect personal information (network identifier, phone number, etc.)
  • 5.1.6. Advertising on the site or in the tournament chat in Telegram
  • 5.1.7. Discussion of administration actions
  • 5.1.8. Filing a claim without proper grounds
  • 5.1.9. Spam/advertising in personal messages to other participants
  • 5.1.10. Other violations (at the discretion of the administration)

5.2. Technical Loss:

  • 5.2.1. Failure to play a match due to the player's fault
  • 5.2.2. Violation of game conduct rules

5.3. Removal from Tournament:

  • 5.3.1. Second warning (point 5.1.)
  • 5.3.2. Inactive participation in the tournament (25% or more unplayed matches from the total number of games in the championship/league/group stage at the time of tournament completion)
  • 5.3.3. Giving up a game or entering a result of a fixed match

5.4. Ban!

  • 5.4.1. Removal from tournaments two or more times (point 5.3.)
  • 5.4.2. Multiple warnings from the administration (points 5.1, 5.2, and 5.3.)
  • 5.4.3. Creation of two or more accounts on the site and selection of several teams by them in a Season/tournament. In case of detection by administrators or moderators of a user with two or more accounts, all these accounts will be immediately deleted from the site, and the dishonest user loses the right to re-registration

6. Blacklist (BL)

6.1. Participants who, for any reason, did not complete the championship (tournament) to the end are added to the blacklist;

6.2. Players who were removed from the championship (tournament) or withdrew of their own accord are added to the blacklist and will be able to participate in subsequent championships (tournaments) of the site if:

  • the player paid a fine of 2,000 RUB, after 3 months from the moment of removal;
  • the player paid a fine of 3,000 RUB, without waiting for the 3-month period;

6.3. The administration has the right to refuse participation/registration to a player who previously prematurely left a tournament, even if they are ready to pay the fine or if the period of their absence from site tournaments has already exceeded 3 months.

6.4. Players who left the position of team coach may not be added to the Blacklist (at the discretion of the administration).

7. Season

A Season is the main and largest tournament of this resource, which simultaneously includes championships of real leagues, Cups of these same countries, Champions League, Europa League, and Conference League, the list of participants of which is formed based on the results of the country championship, as well as GrandCup in which all players who submitted an application to participate in the Season take part.

  • The number of countries and teams participating in the Season is formed based on the number of applications submitted for the tournament;
  • Team selection for the Season is carried out based on the rating earned by the participant in the previous Season;
  • Players without a rating choose teams last in the order of the queue built based on the date of application submission;
  • A user has the right to play for only 1 team during the Season;

Team Goals (will be added to the tournament description before the start of team selection) — this is a necessary set of requirements that must be met to avoid getting a block on selecting teams of a certain level in the next Season.

League Coefficients — this is a number by which the amount of rating earned per match is multiplied.

Remember:

These rules exist to create a fair, competitive, and respectful environment for all participants. By following them, you help maintain the integrity of tournaments on FCPitch.

Play fair. Show respect. Compete with honor. 🎮

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